using System;
using Server;

namespace Server.Items
{
	public class HagCauldron : BaseAddon
	{

		[Constructable]
        public HagCauldron()
        {
            AddonComponent pot;
            pot = new AddonComponent(2420);
            AddComponent(pot, 0, 0, 0);      //pot w/ support

            AddonComponent fire;
            fire = new AddonComponent(4012);      //fire pit
            fire.Light = LightType.Circle150;
            AddComponent(fire, 0, 0, 0);
        }
        
		public HagCauldron( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}